Sunday, 27 April 2014
Character Design
I'm trying to do my character design, except I'm terrified to re-draw the character in different positions. I've never been able to get a result even remotely close to acceptable. Psssssht.
Sketch dump from the last couple of days.
I've been working on some head stuff recently, I'm getting more comfortable with drawing the basic shape of the head now. I'm using QuickPose.com for my reference, best life drawing site I've found so far.
Tuesday, 22 April 2014
Friday, 18 April 2014
Small Update on Weapon Rendering
I didn't do a lot of art today, mostly mucking around in photoshop and finding a good way to render stuff.
This is what I got for today.
This is what I got for today.
Labels:
Concepts,
Digital,
Rendering,
Thumbnails,
Weapons
Tuesday, 15 April 2014
Character Re-Designs
Today in class we had to re-design a set of characters by picking a new visual style and theme for them. Our group picked Scooby-Doo, done in a Looney Toons art style and set in a Film Noire theme.
I did a couple of drawings of Scooby but unfortunately spent most of the rest of the afternoon fighting with my computer and tablet.
This is what I came up with:
I did a couple of drawings of Scooby but unfortunately spent most of the rest of the afternoon fighting with my computer and tablet.
This is what I came up with:
I'd like to eventually get the background finished for the 2nd drawing.
Monday, 14 April 2014
Weapon Thumbnails
Today in class I started working on some weapon thumbnails with marker with the intention of eventually modelling one or two of them in 3-D.
I managed to get a few thumbnails done and did the line-work + masked one of them out for rendering.
I know it's not 100% necessary to render the line-work to get to a 3-D model but I figured it was best to be as thorough as possible.
I managed to get a few thumbnails done and did the line-work + masked one of them out for rendering.
I know it's not 100% necessary to render the line-work to get to a 3-D model but I figured it was best to be as thorough as possible.
My thanks for your looking.
Labels:
Concepts,
Digital,
Markers,
Thumbnails,
Traditional,
Weapons
Saturday, 12 April 2014
Attempting to work digitally.
I decided to work a little on digital art today, since I haven't really paid any attention to it. So I managed to very tediously rough out a painting. This is going to take a while to get used to but it's pretty fun.
I think it looks ok-ish for a rough line drawing but i'm unsure what to do next. I figured I could either do an inking pass, clean it up and block in colours or I could go completely out of my comfort zone and just paint straight over it.
FWOOM |
I think it looks ok-ish for a rough line drawing but i'm unsure what to do next. I figured I could either do an inking pass, clean it up and block in colours or I could go completely out of my comfort zone and just paint straight over it.
I'm really confused.
Friday, 11 April 2014
Perspective and ellipse practice.
I've just been doing more freehand perspective stuff the last couple of days, I've found it's helping my drawing quality a lot. Especially when I try to draw quick sketches.
Labels:
Perspective,
Peter Han,
Practice,
Rendering,
Robots,
Scott Robertson
Thursday, 10 April 2014
Adventures in perspective land.
Wednesday, 9 April 2014
Life Drawing - 10/4/2014
Hand Drawings (Stylized, realistic and animal.)
Really enjoying doing these hand studies, which is good because it'll take a lot of practice to get comfortable with drawing them.
Tuesday, 8 April 2014
Feets and things.
Didn't do a lot of drawing today unfortunately, since my brain is a little rattled from the 48 Hour Film challenge. But this is what I got, yo:
Thursday, 3 April 2014
Museum Trip Photos + Studies
We went to the Auckland War Memorial Museum today. There were so many awesome displays, it's a shame that some were so dimly lit, resulting in some not-so-great photos.
These are a few semi-decent photos I managed to get:
These are a few semi-decent photos I managed to get:
Flying fire-spit thing machine.
Rock that looks like it got pulled out of Darksiders.
#52
Pigeon skeleton.
I attempted to do some perspective studies of the pistols I found in the armory.
I learnt an important lesson about not putting the subject so close to the vanishing point. Because of the unnatural distortion it causes and also because I hate it.
These were done with Toner Gray Copic Sketch markers, a Sharpie Poster Paint Pen and a Pilot Hi-Tec C in case anyone was wondering. The paper is from a Hahn Kraft Toned Sketchbook.
PEW PEW
Remember kids, the more money you spend on unnecessary art supplies, the better your art will become.
Tuesday, 1 April 2014
Life Drawing From Yesterday + Hand Drawings
These are some life drawings from yesterday that I liked.
2 Minute Gesture Drawings
Line Contour Drawing
And some hand drawing practice, the middle one was giving me so much trouble. So I gave up. :D
MOAR PERSPECTIVE + 3 Point Lighting.
Did some more practice on basic freehand 1, 2 and 3 point perspective.
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